I'm Thaiauxn, the Creative Leader for Fallout: Project Brazil
I am looking for help working on our mod.
We're doing really good and coming up for a release of our First Installment set in Vault 18, which ends right before the player enters the wasteland. We have pretty much the whole story programmed up to that point, and nearly all the NPC followers are ready to fly, complete with 2000+ lines of dialogue and voice work to fit.
You can see all we have left to work on here, on our Remaining Task List!
We've recently been featured on Obsidian Entertainment's twitter and facebook, on Bethesda Softwork's Blog, PC Gamer Magazine, and several other gaming news sites.
RickerHK and I spent all of 2012 working on this in our spare time to prove that we can really deliver this mod. Now that we've met our promise to the community, we're looking for help to wrap up the First Installment, and continue into the Second & Third.
We need a bunch of extra monsters, especially super mutants and tarantulas, and a bunch of other things like the FEV monsters, added to our game to enhance the story and atmosphere.
We could do this ourselves, but it would be really cool if you would drop by to help scatter these creatures across strategic points in our wasteland.
We coordinate via dropbox (which takes up only 1.2GB of space) and we regularly update the files with BSAs and merging plugins to a main ESM.
If you think you may be interested in a team position, or just dropping by to help for a day or two, let me know. I'm sending you this message because you've completed your own mods on Fallout Nexus, and you look like you have the talent and ability to really make a positive impact on our game.
not sure what to do now
If you don't get it, Project Brazil is a HUGE mod for Fallout: New Vegas that's really popular and WHO AM I KIDDING IT'S DOWNRIGHT LEGENDARY WHAT THE FUCK DO I DO
Playing: Fallout: New Vegas